Create Camera Info
The Create Camera Info node builds a camera information structure for 3D rendering. It supports three modes for defining the camera: orbit (yaw/pitch/distance around a target), look_at (explicit world position), and quaternion (position plus rotation). The coordinate system is right-handed with Y as the up axis.Inputs
Mode-Specific Parameters
Whenmode is set to "orbit", the following parameters become available:
When
mode is set to "look_at", the following parameters become available:
When
mode is set to "quaternion", the following parameters become available:
Note: The
target_x, target_y, and target_z parameters are ignored when mode is set to "quaternion". In "orbit" mode, these target parameters define the pivot point around which the camera orbits.
Outputs
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